3D MVC Option

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sinious
Posts: 26
Joined: Thu Sep 11, 2014 4:12 pm

Re: 3D MVC Option

Post by sinious »

docchris ~
where do you seem to think this additional conversion layer is happening?
HSBS/HTAB, the TVs job is to convert a single 1920x1080p frame from 2 pictures side by side into a MIXED 1920x1080p frame of both pictures, with the correct algorithm used on each side for your compatible glasses.

That, is a conversion. You start with one thing, the TV changes it drastically, and THEN displays it. Turn off this conversion process and you have 2D.

SiliconKid ~
WHY would you want to change the format ?
Merely what I said before about people preferring TAB over SBS and most content being delivered in SBS. I myself notice some really weird discomfort with objects moving rapidly close to the screen in SBS that doesn't bother me in TAB. Why? As I said, I have no idea. So that's the single simple reason why it can be advantageous for us passive users who already are dealing with half resolution to gain from a full HD source. We can have the mix converted to what seems to work best for your eyes.

Remember, not everyone's eyes or minds work the same. While you may watch via active glasses forever and never get a headache, they really bother me. Half way through a movie I need a break. I suspect because I have been subjected to fast blinking for so long (using 60-200hz CRT monitors) that I got used to noticing blinking. I can actually 'see' the glasses blink at certain times and that's entirely why I went passive. They don't bother my eyes at all and I can watch for hours.
The typical situation is that the transport medium can handle HALF SBS/TAB, but not MVC, in which case conversion makes perfect sense.
That's my boat. HSBS/HTAB.
You mentioned something previously about TAB affecting you differently to SBS. That makes NO sense at all, because your TV will NOT display TAB differently to SBS.
Not true at all in HTAB/HSBS. You're interpolating resolution in 2 different ways. The same number of pixels is affected either way however the interpolation is horizontal or vertical. As said many, many times, I don't know why I can track an object perfectly across the screen when close and fast in HTAB but in HSBS it appears to flicker and blink, but it does. Perhaps if the object were moving vertically quickly I would have the inverse problem. HTAB would flicker and HSBS would not. I haven't tested that yet. All of my experience is with horizontal. Movies like The Hobbit, Gravity, etc where objects (weapons/spaceships/etc) are spinning extremely fast horizontally. Something is wonky with the way my TV represents it in HSBS, and I presume that simple reason is half the horizontal data is fabricated, and my TV is just doing it poorly.

Maybe the reason is my TV. While only a month old, the 55" LG 55LB7200 is definitely no flagship TV. Perhaps Samsung or other models would handle the HSBS conversion with much better prediction and clarity.
Half-SBS and Half-TAB are the same quality, they both incur the same loss of resolution when packaged, so they will both look IDENTICAL when you view them on the TV.
If you understand how codecs and spatial compression work along with resizing/resampling (bicubic/bilinear/etc) algorithms work then you would know this is not true at all. Nearest neighbor pixel detection is going to work entirely different when you resize data vertically versus horizontally. You're dealing with completely different data in both cases. This is HSBS/HTAB, from a source like my cable company or the animations I create, which is truly HSBS/HTAB, not full HD where you have the luxury of the FULL frame data for each eye.

It's hard to prove this but the best I can do is create a Flash example, although it will clearly not have the same chipset a TV has responsible for resizing. You could extract your own HSBS or HTAB frame from the exact same timestamp in a video and see in a very easy way the pixels would not match. I could output the complete data for the interpolation decision of the upscale for each stretch technique and you could clearly see how much different the nearest neighbor guesses are during upscale.
There is absolutely no reason whatsoever to EVER convert Half-SBS to Half-TAB or vice versa. None.
That I agreed with before. While it's "possible", the quality loss as I explained it wouldn't make it worthwhile. While I explained that it was actually possible with the quality loss, my point was always that if you have BOTH full frames available whether FSBS/FTAB or dual streams with full frames or whatever way you choose to package, at THAT point, it can be desirable, to those of us with HSBS/HTAB passive TVs.
docchris
Posts: 69
Joined: Wed Jun 30, 2010 6:04 pm

Re: 3D MVC Option

Post by docchris »

Quote:
where do you seem to think this additional conversion layer is happening?


HSBS/HTAB, the TVs job is to convert a single 1920x1080p frame from 2 pictures side by side into a MIXED 1920x1080p frame of both pictures, with the correct algorithm used on each side for your compatible glasses.

That, is a conversion. You start with one thing, the TV changes it drastically, and THEN displays it. Turn off this conversion process and you have 2D.
but that is what i said!!!

(i know it is a SINGLE conversion.. i specifically asked where you think there is an ADDITIONAL conversion, that you want to have control over)

Input (full frame/HSBS/TAB) -> TV output

how would your TV possibly give you an kind of choice? that is what i am failing to grasp..

if you send an HSBS signal to your tv .. there is only one way it can convert it to project it out the front!
if you send an HTAB signal to your tv .. there is only one way it can convert it to project it out the front!
if you send an framepacked signal to your tv .. there is only one way it can convert it to project it out the front!

i dont understand how/why/where you think your TV should be giving you this "choice" you talk about

that is what you have failed to explain
sinious
Posts: 26
Joined: Thu Sep 11, 2014 4:12 pm

Re: 3D MVC Option

Post by sinious »

docchris ~

I just explained it several times. In fast motion, the interpolation can be perceived differently because it actually IS a different picture and process to recreate the final mixed frame from a HSBS or HTAB souce. If it is HSBS you will get a slightly different picture than if you have HTAB. You may not believe it, but I know it, factually. I may not be aware of many of the facets of 3D, but I know 2D interpolation.
docchris
Posts: 69
Joined: Wed Jun 30, 2010 6:04 pm

Re: 3D MVC Option

Post by docchris »

you haven't answer the question at all, i dont know how to ask it any clearer

WHAT CHOICE DO YOU WANT YOUR TV TO OFFER YOU?

we get that you prefer HTAB to HSBS, and that is fine

but there is no way for your TV to offer you that choice!

that is dependant upon the layout of the 2D picture that you are sending to your TV down the HDMI cable - there is no way for your TV to change that.

and the HSBS/HTAB discussion is irrelevant if you are sending full frames to your TV - which is what this who thread is supposed to be about (MVC!)!!!
sinious
Posts: 26
Joined: Thu Sep 11, 2014 4:12 pm

Re: 3D MVC Option

Post by sinious »

If the source (blu-ray, MVC MKV, etc) contains full frame data and is directly connected to the TV (HD over USB, etc), I want the TV to be able to take two full frames and convert those into HSBS, HTAB, Interleave, patches(?), etc. Like I've said several times..
docchris
Posts: 69
Joined: Wed Jun 30, 2010 6:04 pm

Re: 3D MVC Option

Post by docchris »

If the source (blu-ray, MVC MKV, etc) contains full frame data and is directly connected to the TV (HD over USB, etc), I want the TV to be able to take two full frames and convert those into HSBS, HTAB, Interleave, patches(?), etc. Like I've said several times..
yes, you have said that many times

and we have told you that doenst make SENSE

"I want the TV to be able to take two full frames and convert those into HSBS, HTAB, Interleave"

what is it going to DO with those? where is it converting them TO?

those are INPUT formats... that isnt how it comes out the front of the tv!

as i said to you before, it is not:

full frames -> HSBS/HTAB - > light out the front of the TV

it is simply:

Full frames -> light out the front of the TV in whatever pattern it is physically capable of displaying

there is no intermediate stage that you could possibly have control over
sinious
Posts: 26
Joined: Thu Sep 11, 2014 4:12 pm

Re: 3D MVC Option

Post by sinious »

docchris~

It makes perfect sense. If you have the full data for both frames available, you have the ability to create TAB/SBS/Interleave/checkbox/etc using the full left and right frames. Why is this so hard to understand for you? If you'd like a simple old discussion running since the early 2010s up to 2014 on the actual perceived resolutions and preferences of SBS and TAB then here:

http://www.avsforum.com/forum/191-3d-di ... splay.html

Google around, I'm sure you'll find more. Given that obviously people prefer HTAB over HSBS, overwhelmingly, why are you even asking questions why I would prefer the option of using HTAB? Are you even aware the effective resolution of progressive HSBS versus HTAB? HSBS is 960x540, HTAB is 1920x540. That alone should make you understand why it would be nice for a TV to be able to take two full frames and manipulate them into HSBS or HTAB alone. And the increased resolution in TAB is probably why it bothers me a lot less.

That aside, here's some really basic image scaling algorithms in use today, with a ton more than this actually available. This should help you start to understand why stretching a picture using excellent technique actually matters and why you get 2 different pictures from HSBS or HTAB mixing. This is seriously 101 stuff:
http://en.wikipedia.org/wiki/Image_scaling

It's like you think your TV is a slave that merely accepts and spits out a light signal with absolutely no processing whatsoever.
fetef
Posts: 10
Joined: Sat Sep 13, 2014 12:30 pm

Re: 3D MVC Option

Post by fetef »

sinious wrote:If the source (blu-ray, MVC MKV, etc) contains full frame data and is directly connected to the TV (HD over USB, etc), I want the TV to be able to take two full frames and convert those into HSBS, HTAB, Interleave, patches(?), etc. Like I've said several times..
So the TV is receiving two full frames, one for each eye. if it's active, it will display one frame then the other, sequentially, in time with the glasses, giving a full frame to each eye, 24 times per second(near enough). if it's passive, it will halve the resolution, and display both simultaneously, at half vertical resolution and each lens of your glasses will see a half HD frame, alternating row by row. that is what the two formats do. why would you want them to do anything else? if you convert with active you lose half resolution. if you have passive you already have half resolution with MVC and HTAB, with HSBS, you're looking at quarter resolution. I must be being dense here, but i can't see any reason for converting from full frame to anything other than full frame, even if any tv could do that
sinious
Posts: 26
Joined: Thu Sep 11, 2014 4:12 pm

Re: 3D MVC Option

Post by sinious »

fetef ~

I've said several times I am exclusively talking about passive displays (HTAB/HSBS/etc). I would never say an active 120hz display should ever do something like this. Maybe if I bold it, it'll be noticed haha.

I am not saying an ACTIVE display should ever desire the functionality to choose a 3D compositing method like SBS or TAB since they do not need to do this. They operate (hopefully for you) at 120hz and show up to 60fps full HD and have no need. I am exclusively talking about us passive HSBS/HTAB TV owners.

docchris ~

Also just FYI, as my 3d knowledge increases, I bought a 240hz passive set hoping I could use 18Gbps HDMI cables (product #10767 on monoprice as you pointed out matters) and utilize some of the ultra speed interlacing methods mentioned in the thread. They talk about sending true HD to both eyes on active requiring 120hz (120fps) so the shutters can half the speed down the 60fps. There's also the possibility of hyper speed 240hz/fps passive displays showing full HD using fields.

240hz and fields make perfect sense to display a passive full HD picture. You have half the vertical resolution so the job is to send top and bottom fields to left and right eyes (2 field sets x 2 eyes = 4x speed), and is still below the human eyes theoretical fps threshold of 300fps.

To do it you simply must alternate even and odd fields for each eye yet still maintain 60fps. Well, with 240hz, you have the speed you need. At 240hz you can show 4 frames where a 60hz display can send 1. In those 4 frames you display the upper and lower (2) left and right (2) frames (=4). So it's theoretically possible to send full HD via passive with a fullHD source containing full left and right eye resolution. The HDMI cable wouldn't be sending any more data than a standard active TV would request (double data frames). The TV would have the job of taking both images and performing that field order to display them. So in the future, my passive may actually be equal 60fps full HD quality, minus the annoying/expensive/battery/heavy shutter glasses.
sinious
Posts: 26
Joined: Thu Sep 11, 2014 4:12 pm

Re: 3D MVC Option

Post by sinious »

docchris ~

And the FYI was because that was a second response. I have a previous post that contains links to posts and wikipedia explaining to you why HTAB at 1920x540 resolution is so overwhelmingly preferred rather than HSBS at 960x540 resolution, so that'll pop up eventually to explain to you why someone on a passive display would desire the option.
docchris
Posts: 69
Joined: Wed Jun 30, 2010 6:04 pm

Re: 3D MVC Option

Post by docchris »

And the FYI was because that was a second response. I have a previous post that contains links to posts and wikipedia explaining to you why HTAB at 1920x540 resolution is so overwhelmingly preferred rather than HSBS at 960x540 resolution, so that'll pop up eventually to explain to you why someone on a passive display would desire the option.
but that still doenst make sense

if you are sending full frames to a passive display,, you still dont get to CHOOSE SBS or TAB, its always going to be half the vertical resolution being displayed to any eye at any given point in time (and you will never loose any of the horizontal resolution - you will always have the full 1920 )

the polariser is fixed, its built into the display
They talk about sending true HD to both eyes on active requiring 120hz (120fps) so the shutters can half the speed down the 60fps
what shutters?? its a PASSIVE display - there are no shutters, only polarising strips on the display and passive polarised glasses
fetef
Posts: 10
Joined: Sat Sep 13, 2014 12:30 pm

Re: 3D MVC Option

Post by fetef »

it's a bit of a no brainer with passive displays that you would want HTAB if you choose. on a passive display, that's exactly the same result as MVC. don't input HSBS, that's basically quarter full HD. passive will only output 1920x540 at best for each eye, no matter what you input, not much choice really. if you like HTAB, just encode in HTAB :)
sinious
Posts: 26
Joined: Thu Sep 11, 2014 4:12 pm

Re: 3D MVC Option

Post by sinious »

docchris wrote:if you are sending full frames to a passive display,, you still dont get to CHOOSE SBS or TAB, its always going to be half the vertical resolution
Exactly, putting passive displays in the same arena as active. In the 240hz scenario we no longer need SBS/TAB/etc, we can just use full frames. That's what I was getting at.
what shutters?? its a PASSIVE display...
Right, which is why I said (and you quoted):
...They talk about sending true HD to both eyes on active
There I was saying an active display, not passive. I know active only needs 120hz for 60fps, and requires shutter glasses. That was the prelude in my post where the thread I linked (which the moderator still hasn't approved) goes on about future ways of full HD on passive.

fetef ~
passive will only output 1920x540 at best for each eye, no matter what you input, not much choice really.
Not if you consider the 4th dimension, time. Just read what I said about 240hz passive. It IS possible to show full HD in passive at that speed. How comfortable it will be to watch is of the question.
docchris
Posts: 69
Joined: Wed Jun 30, 2010 6:04 pm

Re: 3D MVC Option

Post by docchris »

He's still discussing sending frame packed from MVC to the display.. THEN wanting to be able to choose HTAB or HSBS somehow, for some reason

yes, it makes no sense.. this is what we are all trying to tell him
docchris
Posts: 69
Joined: Wed Jun 30, 2010 6:04 pm

Re: 3D MVC Option

Post by docchris »

Not if you consider the 4th dimension, time. Just read what I said about 240hz passive. It IS possible to show full HD in passive at that speed. How comfortable it will be to watch is of the question.
how?? you STILL only have 540 PHYSICAL lines per eye...

the only way would be to have the whole image jumping up and down by a pixel ??? which would blur everything and probably make you feel ill?
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