Re: Dolby Vision now possible through MP4 Mux.
Posted: Tue Oct 10, 2023 4:47 pm
install them one by one??
pip install scikit-image
etc...
pip install scikit-image
etc...
MakeMKV support forum
https://forum.makemkv.com/forum/
Haha I thought that you writing out a directory. I didn't realise they were separate items.RESET_9999 wrote: Tue Oct 10, 2023 4:47 pm install them one by one??
pip install scikit-image
etc...
2 options:Trees wrote: Sat Oct 14, 2023 8:41 am Quick question; when generating CMv4.0 content (3-1), how does one determine what Mastering Display to use? I assuming higher isn't necessarily better?
Thank you for your reply.RESET_9999 wrote: Sat Oct 14, 2023 1:35 pm2 options:Trees wrote: Sat Oct 14, 2023 8:41 am Quick question; when generating CMv4.0 content (3-1), how does one determine what Mastering Display to use? I assuming higher isn't necessarily better?
1- just use the static metadata from your source HDR10
2- check the brightness first with madvr. If 95% of the movie is under 1000nits, use 1000nits MDL else, 4000.
Option 2 is better because some movies have a static MDL of 4000nits but the actual brightness is under 1000nits.
A 4000nits RPU is a lot darker than a 1000nits one regardless of the content's actual brightness and in my opinion, 4000nits MDL + low nits content is wrong without L2 trim passes because if you look at the generated(or original) trims with a 4000nits analysis, they brighten/compensate a lot for the darkness a 4000 rpu brings.
https://slow.pics/c/uVX5iFOD
If you have a display with a max brightness under 1000 nits, is there any point to using the 4000 nits option?RESET_9999 wrote: Sat Oct 14, 2023 1:35 pm2 options:Trees wrote: Sat Oct 14, 2023 8:41 am Quick question; when generating CMv4.0 content (3-1), how does one determine what Mastering Display to use? I assuming higher isn't necessarily better?
1- just use the static metadata from your source HDR10
2- check the brightness first with madvr. If 95% of the movie is under 1000nits, use 1000nits MDL else, 4000.
Option 2 is better because some movies have a static MDL of 4000nits but the actual brightness is under 1000nits.
A 4000nits RPU is a lot darker than a 1000nits one regardless of the content's actual brightness and in my opinion, 4000nits MDL + low nits content is wrong without L2 trim passes because if you look at the generated(or original) trims with a 4000nits analysis, they brighten/compensate a lot for the darkness a 4000 rpu brings.
https://slow.pics/c/uVX5iFOD
Code: Select all
Summary:
Frames: 189960
Profile: 8
DM version: 1 (CM v2.9)
Scene/shot count: 2426
RPU mastering display: 0.0050/4000 nits
RPU content light level (L1): MaxCLL: 1544.77 nits, MaxFALL: 290.81 nits
L6 metadata
Mastering display: 0.0050/4000 nits. MaxCLL: 1774 nits, MaxFALL: 936 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1317 nits, MaxFALL: 412 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 3403 nits, MaxFALL: 412 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1694 nits, MaxFALL: 30 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2203 nits, MaxFALL: 223 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 3221 nits, MaxFALL: 223 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1936 nits, MaxFALL: 184 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2727 nits, MaxFALL: 184 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2008 nits, MaxFALL: 205 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1870 nits, MaxFALL: 596 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1463 nits, MaxFALL: 122 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1769 nits, MaxFALL: 782 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1476 nits, MaxFALL: 216 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2071 nits, MaxFALL: 703 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2819 nits, MaxFALL: 121 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2029 nits, MaxFALL: 264 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2047 nits, MaxFALL: 161 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1567 nits, MaxFALL: 108 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1331 nits, MaxFALL: 33 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1754 nits, MaxFALL: 935 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2205 nits, MaxFALL: 82 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2015 nits, MaxFALL: 20 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1766 nits, MaxFALL: 830 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 2431 nits, MaxFALL: 830 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1795 nits, MaxFALL: 135 nits
Mastering display: 0.0050/4000 nits. MaxCLL: 1795 nits, MaxFALL: 27 nits
L2 trims: 100 nits, 1000 nits
L2 Trim Count (TargetID, count): (1, 2400) (48, 1)"
L5 Left=0 Right=0 Top=280 Bottom=280dapope wrote: Sun Oct 15, 2023 2:39 pm
If you have a display with a max brightness under 1000 nits, is there any point to using the 4000 nits option?
yes it happens sometimes. I guess if you would play the movie in HDR10 on a device that can convert DV to HDR10, they would be used.LV8HD wrote: Sun Oct 15, 2023 3:01 pm Hi guys, I'm working on the movie The Equalizer, and I want to inject Dolby Vision coming from the iTunes WEB-DL but I've noticed something I've never seen in a rpu:
I've never seen multiple values for L6 metadata, could anyone explain why?

I see, thank you.RESET_9999 wrote: Sun Oct 15, 2023 3:04 pmyes it happens sometimes. I guess if you would play the movie in HDR10 on a device that can convert DV to HDR10, they would be used.LV8HD wrote: Sun Oct 15, 2023 3:01 pm Hi guys, I'm working on the movie The Equalizer, and I want to inject Dolby Vision coming from the iTunes WEB-DL but I've noticed something I've never seen in a rpu:
I've never seen multiple values for L6 metadata, could anyone explain why?
![]()
Is this an example of what you're talking about here? The MaxCLL basically doesn't go above 1000 nits, so I should choose 1000 nits for 3-1 despite the MDL being reported as 4000 nits?RESET_9999 wrote: Sat Oct 14, 2023 1:35 pm2 options:Trees wrote: Sat Oct 14, 2023 8:41 am Quick question; when generating CMv4.0 content (3-1), how does one determine what Mastering Display to use? I assuming higher isn't necessarily better?
1- just use the static metadata from your source HDR10
2- check the brightness first with madvr. If 95% of the movie is under 1000nits, use 1000nits MDL else, 4000.
Option 2 is better because some movies have a static MDL of 4000nits but the actual brightness is under 1000nits.
A 4000nits RPU is a lot darker than a 1000nits one regardless of the content's actual brightness and in my opinion, 4000nits MDL + low nits content is wrong without L2 trim passes because if you look at the generated(or original) trims with a 4000nits analysis, they brighten/compensate a lot for the darkness a 4000 rpu brings.
https://slow.pics/c/uVX5iFOD