I looked at the screenshot comparisons and to me x800m2 is only marginally brighter than internal player in some, and look the same in the rest.RESET_9999 wrote: ↑Fri Jul 29, 2022 12:24 amOk, I did another comparison. I can say for sure that there IS a difference between the internal player and the x800m2 with the MEL DV Spears and Munsil clip.
The internal player clearly pushes red and yellow more(similar to what we see on the shield with the red push and before you ask, there are no red spots on the doctor sleep sample).
In some scenes, the brightness is exactly the same, in some other scenes it's a bit darker, and in other scenes, it's brighter which points to the L1 issue, I think.
So in this video, I recorded both clips separately with my DSLR camera using the same setting with the auto-exposure locked. Then I just synced and put them side by side in Premiere.
Left= internal player Right= x800m2
https://www.youtube.com/watch?v=KTsZqpOpO38
now, which one is correct? I still don't know but I'll compare a lot more content this way.
and here are a couple of screenshot comparisons from the original videos (easier to see the brightness difference):
https://slow.pics/c/6WQHKJ7u
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Anyway, this whole Dolby Vision situation is sad. It's supposed to be the standard, yet inconsistency remains and it's very hard to get an answer out of Dolby. Have you heard about Dolby Vision gaming on Xbox? It upscales sdr/hdr games to fake Dolby Vision... What??? How can Dolby allow shit like that to happen? And don't get me even started on Dolby Vision support on PC.
What are the alternatives to the x700/X800m2 I wonder? Compared to other devices, those players seem to be the most complete solution - can handle all types of Dolby vision layer files and internal subtitles with very few drawbacks. I can't use PLEX because my internet speed is below 100Mbps. And do you know if this Dolby Vision issue is exclusive to usb playback or it expands to disc version as well?