DTS:X Metadata Question
Posted: Mon Apr 11, 2022 7:35 pm
I've have noticed something interesting recently that seems to be specific to discs with DTS:X. In every case with Dolby Atmos discs, MediaInfo consistently identifies the object-based metadata associated with the audio track like so:
Format : MLP FBA 16-ch
Format/Info : Meridian Lossless Packing FBA with 16-channel presentation
Commercial name : Dolby TrueHD with Dolby Atmos
Codec ID : A_TRUEHD
Duration : 1 h 58 min
Bit rate mode : Variable
Bit rate : 3 810 kb/s
Maximum bit rate : 7 158 kb/s
Channel(s) : 8 channels
Channel layout : L R C LFE Ls Rs Lb Rb
However, with DTS:X discs I see some inconsistencies. For some titles, it's clearly identified as an object-based track:
Format : DTS XLL X
Format/Info : Digital Theater Systems
Commercial name : DTS-HD Master Audio
Codec ID : A_DTS
Duration : 1 h 48 min
Bit rate mode : Variable
Bit rate : 5 531 kb/s
Channel(s) : 8 channels
Channel(s)_Original : Object Based
ChannelLayout_Original : Object Based
For other titles, I see this, however, indicating that it's channel-based:
Format : DTS XLL
Format/Info : Digital Theater Systems
Commercial name : DTS-HD Master Audio
Codec ID : A_DTS
Duration : 2 h 3 min
Bit rate mode : Variable
Bit rate : 5 847 kb/s
Channel(s) : 8 channels
Channel layout : C L R LFE Lb Rb Lss Rss
In the latter case, all sources (and the BD cover) indicate the presence of DTS:X. I've checked MAkeMKV's contents carefully, so I'm pretty confident I have the correct (and usually the only lossless) track.
Is this just a case of inconsistent labelling and identification, or is the metadata somehow not making from the disc to MKV (seems unlikely)? Unfortunately, I do not have a way to truly test on the player side, since I haven't implemented immersive audio yet, but I wanted to make sure I'm future-proofed (as much as that's possible in this game).
Thanks!
Format : MLP FBA 16-ch
Format/Info : Meridian Lossless Packing FBA with 16-channel presentation
Commercial name : Dolby TrueHD with Dolby Atmos
Codec ID : A_TRUEHD
Duration : 1 h 58 min
Bit rate mode : Variable
Bit rate : 3 810 kb/s
Maximum bit rate : 7 158 kb/s
Channel(s) : 8 channels
Channel layout : L R C LFE Ls Rs Lb Rb
However, with DTS:X discs I see some inconsistencies. For some titles, it's clearly identified as an object-based track:
Format : DTS XLL X
Format/Info : Digital Theater Systems
Commercial name : DTS-HD Master Audio
Codec ID : A_DTS
Duration : 1 h 48 min
Bit rate mode : Variable
Bit rate : 5 531 kb/s
Channel(s) : 8 channels
Channel(s)_Original : Object Based
ChannelLayout_Original : Object Based
For other titles, I see this, however, indicating that it's channel-based:
Format : DTS XLL
Format/Info : Digital Theater Systems
Commercial name : DTS-HD Master Audio
Codec ID : A_DTS
Duration : 2 h 3 min
Bit rate mode : Variable
Bit rate : 5 847 kb/s
Channel(s) : 8 channels
Channel layout : C L R LFE Lb Rb Lss Rss
In the latter case, all sources (and the BD cover) indicate the presence of DTS:X. I've checked MAkeMKV's contents carefully, so I'm pretty confident I have the correct (and usually the only lossless) track.
Is this just a case of inconsistent labelling and identification, or is the metadata somehow not making from the disc to MKV (seems unlikely)? Unfortunately, I do not have a way to truly test on the player side, since I haven't implemented immersive audio yet, but I wanted to make sure I'm future-proofed (as much as that's possible in this game).
Thanks!